E3 2014: FIFA 15 Developer Interview
by GamerFitnation on June 24, 2014 at 08:36 AM EDT

GamerFitNation’s own Gregory Laporte had the chance to talk with one of the developers for EA sports 15th installment of their FIFA franchise.

To see the full interview check out the video right here:

One of the newest things about FIFA 15 is the visuals, says Nick Channon, Senior Producer for FIFA 15. A brand new rendering system is being sported for this game that is called “physically based rendering” this makes the visuals look absolutely stunning and highlights new details that were never before possible. Small things such as players footprints, their slide marks, and stains on their clothing are now able to be highlighted with graphical precision that was never before possible.

On the same note they’ve also tuned into making players emotions and computer AI more realistic in FIFA 15. If an opposing team is scored on their reactions will akin more to that of an actual FIFA player, and the AI will represent that of an actual team more. Channon said that it used to be that FIFA players would react to each individual movement you made, this felt very computer like and didn’t feel like you were playing a real team he says. Now what the computers do in game is they react to your playing style over a long time, this will make it feel like they have a much more solid game plan and overall enhance the experience.


FIFA 15 will be releasing on September 23rd in the U.S. and September 26th in the U.K. along with releasing on a multitude of consoles and systems which include Playstation 4, PlayStation 3, Xbox 360, Xbox One, Wii, 3DS, PSPS and PS Vita. For all the latest news on FIFA 15 and others news at E3 2014 keep it here at GamerFitNation.

By Damiaen Florian

Don’t Just Be Fit, Be Gamer Fit


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