A few days ago, Nintendo made an announcement that took its fans by complete surprise. A deal has been struck, and some of our cherished characters will become stars in Nintendo mobile games that will be available on smartphones and tablets. The massive gaming company is now pairing with DeNA to bring their games to mobile devices, causing their stock price to take a massive leap skyward.
It is no secret that Nintendo has been struggling lately. Ever since the Nintendo Wii U’s initial release, there have been few worthwhile games released for the system. The Christmas season brought in a couple of big name titles, and a few more are set to come out later this year, but it still appears like Nintendo is trailing behind Sony and Microsoft. Some analysts and fans think that a Nintendo mobile move could help the company boost its sales, others are more skeptic over this huge decision.
Nintendo developers mainly seem focused on developing titles that are specifically designed for mobile interface. Giving famous Nintendo characters a new home on mobile screens could be a helpful move for Nintendo, but it also runs the risk of seeming like a moneymaking gimmick to its longtime fans. Two years ago, Satoru Iwata claimed that there would never be any Nintendo mobile games out there, yet here we are with an announcement that some will soon be on their way. It is a rapid change in plans that the company hopes will help boost its sales and be a part of the rope that gets it out of the pit it is slowly descending into.
One article on the subject claims that “Nintendo supplied it with well-reviewed entries in every major game franchise in its stable,” in regards to the Wii U system. This claim may be putting a bit too much stress on the word “every” in terms of games released on the Wii U. We have yet to see a Harvest Moon, Fire Emblem, F-Zero, Luigi’s Mansion, Pokémon, Metroid, or Animal Crossing title be announced for the Wii U. It is true that most of these franchises have Nintendo 3DS titles, both big and small, out and on the way, but it cannot be ignored that they are missing from the Wii U roster of games. In years past, it was common to see unique titles of all of these franchises and more on both the home and handheld Nintendo consoles. Because of this, one could argue that Nintendo has not done quite everything it could to help get the Wii U up on its feet.
Another one of Nintendo’s reasons for going mobile is to increase their outreach and get to new people who have not played any of their games before, or who just need to find the “right” game for them. There is talk about these titles as being free-to-play with in-game purchases, like most mobile games out there. The idea is that these games will get revenue from in-game purchases and compel the players to buy the large scale Nintendo titles on the home or handheld console.
This Nintendo mobile could end up being a miracle or a mistake for the company. It could take an unexpected turn for the best and bring in new players and be used as a catalyst to spark interest for bigger titles, but it could also take the complete opposite route. Players of these mobile titles could do what close to 98% of mobile games do and not spend anything on in-game purchases. Or, they could stop playing the mobile game after a couple days of owning it.
It will be a matter of time before we see what happens to this Nintendo mobile decision. What do you think about this move? Do you fear that the company will put less focus on their mainline games in order to create these mobile titles? Let us know in the comments!
Edited by: Avery Osborn
Don’t Just Be Fit. Be Gamer Fit.
Don’t Just Be Fit. Be Gamer Fit.